Snapshot 12w50b, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w04a, Snapshot 13w05a, Snapshot 13w05b, Snapshot 13w06a, Snapshot 13w07a, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w18b, Snapshot 13w18c, Snapshot 13w21b, Snapshot 13w22a, Snapshot 13w23a, Snapshot 13w23b, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 1.7.10, Minecraft 14w28a, Minecraft 14w28b, Minecraft 14w34d
Windows 7, java_version 1.7.0_09
This bug shares the same problem with
MC-525, but I am reporting this because it does not only affects Pvp.
Swords and tools lose durability without dealing any damage when used to hit mobs.
This happens when:
-Any mob is hit while in its invulnerable state (mob's model is red).
-Any dying mob (0 hp and have their model turned sideway) is hit. Their invisible hitbox still take the durability of your weapon.
-An Enderman is hit and teleports without taking damage.
To reproduce, try spamming hits on a few zombies with a wooden sword. The sword would break on the third or fourth zombie you use.
Another way to reproduce this is to fight an Enderman, a fresh sword for every hit. You may notice it teleporting without taking damage.
Weapons and tools should only loses durability in combat when they deal damage. For example a wooden sword with 60 uses SHOULD deal damage 60 times, not having half of them going to waste. This may not be a bug, but it is certainly a major annoyance.