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Bug
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Resolution: Fixed
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Minecraft 14w05a, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w11b, Minecraft 14w25a, Minecraft 14w28b, Minecraft 14w29b, Minecraft 14w31a, Minecraft 14w32a, Minecraft 14w34b, Minecraft 1.8-pre1, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w32c, Minecraft 15w44b, Minecraft 15w46a, Minecraft 1.8.9, Minecraft 15w51b, Minecraft 16w02a, Minecraft 1.9, Minecraft 1.9.4, Minecraft 16w20a, Minecraft 16w21a, Minecraft 16w21b, Minecraft 1.10 Pre-Release 1, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w35a, Minecraft 16w38a, Minecraft 16w39b, Minecraft 16w41a, Minecraft 16w42a, Minecraft 16w43a, Minecraft 16w44a, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w14a, Minecraft 1.12 Pre-Release 1, Minecraft 1.12, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 18w21a, Minecraft 18w22a, Minecraft 1.13-pre1, Minecraft 1.13-pre6, Minecraft 1.13, Minecraft 1.13.1
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Confirmed
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Spectator
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(Unassigned)
If you are in spectator mode, click an entity to spectate it, and then move your mouse around, you see that Flames of Torches where computed from where you have been first (where your field of view is). Also it seems that sounds are computed the same way. If i am spectating an entity and moving my mouse around, the sound is sometimes on the right of my headset and sometimes on the left.
Easy way to reproduce the bug: Spectate an enderman and move the mouse, you will see the particles rotating.
EDIT: As stated in the title it not only depends on the rotation, but also on the location where the player started spectating the entity.
An example: I set up a sound source (note block with a clock) and placed an entity next to it (armor stand). I started spectating the entity and while moving the mouse, the sound rotated around me (as stated above). Then I added the levitation effect to the armor stand. The volume of the sound didn't decrease as I moved away from the source of the sound. When leaving the spectated entity the sound stopped immediately as I was to far away from the note block.
Assumption by marcono1234 can be found in this comment.
Explanation by SupaHam can be found in this comment
- is duplicated by
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MC-46581 Spectator Torch Bug
- Resolved
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MC-46618 Sounds are calculated from original position while possessing entities
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MC-46792 [Spectator Mode] No Sound when spectating any mob
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MC-46947 Particles look strange when spectating a mob view
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MC-48022 Destroy and particles in general change direction in spectator mode
- Resolved
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MC-48469 Sound location is misplaced when spectating a mob.
- Resolved
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MC-51408 No sound while spectating a mob in Spectator Mode.
- Resolved
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MC-52607 Spectating in an enderman that teleports away causes sound issues
- Resolved
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MC-53152 Weird particle rendering in spectator mode
- Resolved
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MC-54869 Particles Not Showing When inside Item Frame in Gamemode 3
- Resolved
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MC-65657 Spectator mode particles
- Resolved
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MC-70038 Smoke particle rendering horizontally in spectator mode while spectating as wolf
- Resolved
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MC-74677 Spectator Gamemode
- Resolved
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MC-76321 Spectator sound location
- Resolved
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MC-85651 Shulker - Gamemode 3 - Torch Particle Bug
- Resolved
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MC-89615 Spectator Mode Sound Bug
- Resolved
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MC-95010 No sound while spectating a player
- Resolved
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MC-95319 Particles in Gamemode 3 in another character do not look at you
- Resolved
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MC-95642 Gamemode 3 - Particle Error
- Resolved
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MC-98804 Spectator mode particles orientation bug.
- Resolved
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MC-105144 Spectating entity loses sound when it walks far away
- Resolved
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MC-118114 Spectator Mode Bug
- Resolved
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MC-125072 2D sprites stuck when I'm in spectator mode in an other player's view
- Resolved
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MC-130436 Particles stays in one direction
- Resolved
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MC-135745 Particles have wrong direction when in spectator mode
- Resolved
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MC-137000 Sound scope doesn't follow an entity being spectated
- Resolved
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MC-143858 yo mojang this has to do with the campfire particle effect. when you spectate a creeper and its viewing the campfire the texture of the particles is a bit off wack.
- Resolved
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MC-61802 In a mobs view in spectator mode moves around particles
- Closed
- relates to
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MC-46531 Weird texture overlay while spectating squid underwater
- Resolved
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MC-81768 Spectators Spectating are not detected correctly by command blocks
- Resolved
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MC-93289 Level-up sound originates at position in world, not at player position
- Resolved
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MC-129089 Chunk borders move with spectated mob
- Resolved
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MC-926 When sleeping on a bed, particle effects are slanted or don't appear at all
- Resolved