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  1. Minecraft: Java Edition
  2. MC-46033

Cant play single player or multiplayer because it crashes when ever i click on it

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.7.4
    • None
    • OS: Mac OS X (ver 10.8.5, arch x86_64)
      Java: 1.6.0_65 (by Apple Inc.)
      Launcher: Minecraft Launcher 1.3.9 (bootstrap 5)
      Minecraft: 1.7.4 (updated Mon Dec 16 09:44:19 EST 2013)
    • Unconfirmed

      Put the summary of the bug you're having here
      Cant play single player or multiplayer because it crashes when ever i click on it
      What I expected to happen was...:
      Describe what you thought should happen here
      i thought i would be able to just log on and play
      What actually happened was...:
      Describe what happened here
      it said logging on and the it crashes
      *Steps to Reproduce:

      *---- Minecraft Crash Report ----
      // I feel sad now :(
      
      Time: 1/25/14 8:55 AM
      Description: Ticking screen
      
      java.lang.IndexOutOfBoundsException
      	at java.nio.Buffer.checkIndex(Buffer.java:512)
      	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
      	at bmt.a(SourceFile:271)
      	at bmt.a(SourceFile:220)
      	at azi.a(SourceFile:1674)
      	at azi.a(SourceFile:1632)
      	at bjw.a(SourceFile:118)
      	at gu.a(SourceFile:70)
      	at gu.a(SourceFile:13)
      	at ef.a(SourceFile:164)
      	at bbm.c(SourceFile:85)
      	at azi.p(SourceFile:1323)
      	at azi.ah(SourceFile:760)
      	at azi.f(SourceFile:711)
      	at net.minecraft.client.main.Main.main(SourceFile:152)
      
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Stacktrace:
      	at java.nio.Buffer.checkIndex(Buffer.java:512)
      	at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:248)
      	at bmt.a(SourceFile:271)
      	at bmt.a(SourceFile:220)
      	at azi.a(SourceFile:1674)
      	at azi.a(SourceFile:1632)
      	at bjw.a(SourceFile:118)
      	at gu.a(SourceFile:70)
      	at gu.a(SourceFile:13)
      	at ef.a(SourceFile:164)
      	at bbm.c(SourceFile:85)
      
      -- Affected screen --
      Details:
      	Screen name: bbm
      
      -- Affected level --
      Details:
      	Level name: MpServer
      	All players: 0 total; []
      	Chunk stats: MultiplayerChunkCache: 0, 0
      	Level seed: 0
      	Level generator: ID 01 - flat, ver 0. Features enabled: false
      	Level generator options: 
      	Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      	Level time: 0 game time, 0 day time
      	Level dimension: 0
      	Level storage version: 0x00000 - Unknown?
      	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      	Forced entities: 0 total; []
      	Retry entities: 0 total; []
      	Server brand: ~~ERROR~~ NullPointerException: null
      	Server type: Non-integrated multiplayer server
      Stacktrace:
      	at bka.a(SourceFile:289)
      	at azi.b(SourceFile:1952)
      	at azi.f(SourceFile:720)
      	at net.minecraft.client.main.Main.main(SourceFile:152)
      
      -- System Details --
      Details:
      	Minecraft Version: 1.7.4
      	Operating System: Mac OS X (x86_64) version 10.8.5
      	Java Version: 1.6.0_65, Apple Inc.
      	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
      	Memory: 74168096 bytes (70 MB) / 126050304 bytes (120 MB) up to 1069416448 bytes (1019 MB)
      	JVM Flags: 1 total; -Xmx1G
      	AABB Pool Size: 18497 (1035832 bytes; 0 MB) allocated, 18497 (1035832 bytes; 0 MB) used
      	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      	Launched Version: 1.7.4
      	LWJGL: 2.9.1
      	OpenGL: NVIDIA GeForce 9400 OpenGL Engine GL version 2.1 NVIDIA-8.16.74 310.40.00.10f02, NVIDIA Corporation
      	GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.
      
      	Is Modded: Probably not. Jar signature remains and client brand is untouched.
      	Type: Client (map_client.txt)
      	Resource Packs: []
      	Current Language: English (US)
      	Profiler Position: N/A (disabled)
      	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      	Anisotropic Filtering: Off (1)
      

            Unassigned Unassigned
            kronosdragon2000 Taylor gross
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              Created:
              Updated:
              Resolved: