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  1. Minecraft: Java Edition
  2. MC-45859

my minecraft keeps crashing when I create a world or go into a world

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.7.4
    • None
    • Unconfirmed

      my minecraft crashes when I try to create a world and try to go into a world. After I tried creating a world, my minecraft crashed. I loaded it back up and tried to go into the world, and then It crashed again. Also when I looked at my servers non of them loaded. Then it sent me to this website. Also I can't choose the current version of mine craft. I am not using windows I am using OS (mac)

      This is what the crash report says :---- Minecraft Crash Report ----
      // Would you like a cupcake?

      Time: 1/24/14 3:29 PM
      Description: Starting integrated server

      java.lang.ExceptionInInitializerError
      at net.minecraft.server.MinecraftServer.<init>(SourceFile:113)
      at btk.<init>(SourceFile:38)
      at azi.a(SourceFile:1590)
      at bcm.e(SourceFile:162)
      at bcm.a(SourceFile:127)
      at bcl.a(SourceFile:172)
      at bcl.d(SourceFile:232)
      at bcl.k(SourceFile:211)
      at azi.p(SourceFile:1308)
      at azi.ah(SourceFile:760)
      at azi.f(SourceFile:711)
      at net.minecraft.client.main.Main.main(SourceFile:152)
      Caused by: java.lang.IllegalStateException: failed to create a child event loop
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:61)
      at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
      at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
      at mv.<clinit>(SourceFile:31)
      ... 12 more
      Caused by: io.netty.channel.ChannelException: failed to open a new selector
      at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
      at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
      at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
      at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:57)
      ... 16 more
      Caused by: java.io.IOException: Too many open files in system
      at sun.nio.ch.IOUtil.initPipe(Native Method)
      at sun.nio.ch.KQueueSelectorImpl.<init>(KQueueSelectorImpl.java:48)
      at sun.nio.ch.KQueueSelectorProvider.openSelector(KQueueSelectorProvider.java:20)
      at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
      ... 19 more

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------

      – Head –
      Stacktrace:
      at net.minecraft.server.MinecraftServer.<init>(SourceFile:113)
      at btk.<init>(SourceFile:38)

      – Starting integrated server –
      Details:
      Level ID: survival
      Level Name: survival
      Stacktrace:
      at azi.a(SourceFile:1590)
      at bcm.e(SourceFile:162)
      at bcm.a(SourceFile:127)
      at bcl.a(SourceFile:172)
      at bcl.d(SourceFile:232)
      at bcl.k(SourceFile:211)

      – Affected screen –
      Details:
      Screen name: bct
      Stacktrace:
      at azi.p(SourceFile:1308)
      at azi.ah(SourceFile:760)
      at azi.f(SourceFile:711)
      at net.minecraft.client.main.Main.main(SourceFile:152)

      – System Details –
      Details:
      Minecraft Version: 1.7.4
      Operating System: Mac OS X (x86_64) version 10.8.2
      Java Version: 1.6.0_37, Apple Inc.
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
      Memory: 91212152 bytes (86 MB) / 125935616 bytes (120 MB) up to 1060372480 bytes (1011 MB)
      JVM Flags: 1 total; -Xmx1G
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      Launched Version: 1.7.4
      LWJGL: 2.9.1
      OpenGL: AMD Radeon HD 6970M OpenGL Engine GL version 2.1 ATI-1.0.29, ATI Technologies Inc.
      GL Caps: Using GL 1.3 multitexturing.
      Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because OpenGL 2.1 is supported.

      Is Modded: Probably not. Jar signature remains and client brand is untouched.
      Type: Client (map_client.txt)
      Resource Packs: []
      Current Language: English (US)
      Profiler Position: N/A (disabled)
      Vec3 Pool Size: ~ERROR~ NullPointerException: null
      Anisotropic Filtering: Off (1)

            Unassigned Unassigned
            gamerjem100100 dan M
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              Created:
              Updated:
              Resolved: