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Bug
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Resolution: Duplicate
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None
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Minecraft 14w03b
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None
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Running on Windows Server 2012 R2, dedicated server for 14w03b, connecting from client over loopback IP.
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Unconfirmed
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Survival
There is extreme lag (and by extreme, I mean it renders the game unusable) around the coordinates specified once all surrounding chunks have loaded in, so I suspect a certain chunk is "bad" somehow - I have my game set to load the max possible.
teleporting away from this location resolves the problem.
- duplicates
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MC-45458 Framerate drop/lag in 1.8 for some hardware setups
- Resolved