Minecraft
  1. Minecraft
  2. MC-44592

Fire from lava spreads further than it should

    Details

    • Type: Bug Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 14w02c, Minecraft 14w03b
    • Fix Version/s: Minecraft 14w04a
    • Security Level: Minecraft - Public (Viewable by everyone)
    • Labels:
    • Environment:

      Mac OSX

    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Survival

      Description

      My blacksmith house caught on fire, did not place any wooden block near it

      edit: I've confirmed this on a superflat world with village(size=1 distance=9) in 14w03b. An interesting perhaps tell bit of information is sometimes while flying around looking for villages on fire I saw some lava seemingly stuck around the edge of the blacksmith's house (see attached image).

        Issue Links

          Activity

          Hide
          Evan O'Connor added a comment -

          So the intent is for pregenerated structures to catch on fire?

          Show
          Evan O'Connor added a comment - So the intent is for pregenerated structures to catch on fire?
          Hide
          SmashPortal added a comment -

          Yes. Fire spreads farther in the 1.8 snapshots. I don't think it was expected that villages would burn themselves down, though.

          Show
          SmashPortal added a comment - Yes. Fire spreads farther in the 1.8 snapshots. I don't think it was expected that villages would burn themselves down, though.
          Hide
          Pokechu22 added a comment - - edited

          This is rather out of hand. I don't mind fire spread speed by difficulty, but I do mind if things that didn't catch on fire do catch on fire. I think that this A) may have been a change of fire distance per difficulty, which would be annoying, or else is a actual bug. I think this clearly is a bug because pregenerated villages (op's blacksmith was a natural village one, which may have been confused for something he built) can catch on fire, and even if this was a intentional change, things that shouldn't catch on fire will.

          Show
          Pokechu22 added a comment - - edited This is rather out of hand. I don't mind fire spread speed by difficulty, but I do mind if things that didn't catch on fire do catch on fire. I think that this A) may have been a change of fire distance per difficulty, which would be annoying, or else is a actual bug. I think this clearly is a bug because pregenerated villages (op's blacksmith was a natural village one, which may have been confused for something he built) can catch on fire, and even if this was a intentional change, things that shouldn't catch on fire will.
          Hide
          [Mod] Kumasasa added a comment -

          Reopened.
          Didn't realize that "my blacksmith house" a pregenerated village was meant.

          Show
          [Mod] Kumasasa added a comment - Reopened. Didn't realize that "my blacksmith house" a pregenerated village was meant.

            People

            • Assignee:
              [Mojang] Dinnerbone (Nathan Adams)
              Reporter:
              Evan O'Connor
            • Votes:
              2 Vote for this issue
              Watchers:
              6 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: