Minecraft
  1. Minecraft
  2. MC-44592

Fire from lava spreads further than it should

    Details

    • Type: Bug Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 14w02c, Minecraft 14w03b
    • Fix Version/s: Minecraft 14w04a
    • Security Level: Minecraft - Public (Viewable by everyone)
    • Labels:
    • Environment:

      Mac OSX

    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Survival

      Description

      My blacksmith house caught on fire, did not place any wooden block near it

      edit: I've confirmed this on a superflat world with village(size=1 distance=9) in 14w03b. An interesting perhaps tell bit of information is sometimes while flying around looking for villages on fire I saw some lava seemingly stuck around the edge of the blacksmith's house (see attached image).

        Issue Links

          Activity

          Hide
          Evan O'Connor added a comment -

          So the intent is for pregenerated structures to catch on fire?

          Show
          Evan O'Connor added a comment - So the intent is for pregenerated structures to catch on fire?
          Hide
          SmashPortal added a comment -

          Yes. Fire spreads farther in the 1.8 snapshots. I don't think it was expected that villages would burn themselves down, though.

          Show
          SmashPortal added a comment - Yes. Fire spreads farther in the 1.8 snapshots. I don't think it was expected that villages would burn themselves down, though.
          Hide
          Pokechu22 added a comment - - edited

          This is rather out of hand. I don't mind fire spread speed by difficulty, but I do mind if things that didn't catch on fire do catch on fire. I think that this A) may have been a change of fire distance per difficulty, which would be annoying, or else is a actual bug. I think this clearly is a bug because pregenerated villages (op's blacksmith was a natural village one, which may have been confused for something he built) can catch on fire, and even if this was a intentional change, things that shouldn't catch on fire will.

          Show
          Pokechu22 added a comment - - edited This is rather out of hand. I don't mind fire spread speed by difficulty, but I do mind if things that didn't catch on fire do catch on fire. I think that this A) may have been a change of fire distance per difficulty, which would be annoying, or else is a actual bug. I think this clearly is a bug because pregenerated villages (op's blacksmith was a natural village one, which may have been confused for something he built) can catch on fire, and even if this was a intentional change, things that shouldn't catch on fire will.
          Hide
          [Mod] Kumasasa added a comment -

          Reopened.
          Didn't realize that "my blacksmith house" a pregenerated village was meant.

          Show
          [Mod] Kumasasa added a comment - Reopened. Didn't realize that "my blacksmith house" a pregenerated village was meant.
          Hide
          Andrew Johns added a comment -

          Can also confirm this is happening. Sometimes it looks like lava has "leaked" onto the grass beside the blacksmith. Other times when there is no lava leak, I assume it has been caused by flames from the blacksmith's lava well.

          If you come across it quickly enough you can temporarily put it out, and fill up the lava well if you want to, but mostly you turn up to find large chunks of villages burning down.

          Show
          Andrew Johns added a comment - Can also confirm this is happening. Sometimes it looks like lava has "leaked" onto the grass beside the blacksmith. Other times when there is no lava leak, I assume it has been caused by flames from the blacksmith's lava well. If you come across it quickly enough you can temporarily put it out, and fill up the lava well if you want to, but mostly you turn up to find large chunks of villages burning down.

            People

            • Assignee:
              [Mojang] Dinnerbone (Nathan Adams)
              Reporter:
              Evan O'Connor
            • Votes:
              2 Vote for this issue
              Watchers:
              8 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: