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Type:
Bug
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Status: Resolved
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Resolution: Fixed
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Affects Version/s: Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w48a, Minecraft 13w48b, Minecraft 13w49a, Minecraft 1.7.3
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Fix Version/s: Minecraft 1.8.7
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Environment:
Java 1.7.0_45
OS X 10.9
nVidia GeForce 320m integrated graphics, 256 shared VM
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Confirmation Status:Unconfirmed
When using mip-mapping, blocks like dead bush and tall grass have a dark outline around them, making them visually unattractive at a distance. This also has a minor effect on cactus.
The anti-alias used in the image preview nullifies the effect slightly, you may have to try for yourself.
This may be cause of mip-mapping however, it looks very bad mip-mapping is supposed to smooth textures out at low angles and long distances. Mip-mapping does not do this to other 3D games I play.