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  1. Minecraft: Java Edition
  2. MC-3735

Sometimes when killing a mob quickly, death sound does not play

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.4.4, Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w01a, Snapshot 13w01b, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.6.4, Minecraft 1.7.4, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.8, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.8, Minecraft 15w43b, Minecraft 15w43c, Minecraft 15w44a, Minecraft 15w46a, Minecraft 1.9 Pre-Release 1, Minecraft 1.10.2, Minecraft 17w06a, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 18w21a, Minecraft 1.13.1, Minecraft 1.14.2, 1.14.4, 19w39a, 19w42a, 19w44a, 1.15 Pre-release 1, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15.1 Pre-release 1
    • Fix Version/s: None
    • Labels:
    • Confirmation Status:
      Confirmed
    • Category:
      Sound

      Description

      Quickly killing a mob causes the death rattle sound to not play.

      To Reproduce
      • Spawn any mob (that is not fire resistant) in lava; notice that it will play the hurt sound upon death instead of the death sound.
      Alternative
      1. Place down an always active repeating command block with
        scoreboard players tag @e[type=skeleton] add death {HurtTime:1s}
      2. Place an always active chain command block so that the previous command triggers it
        kill @e[type=skeleton,tag=death]
      3. Spawn a skeleton in daylight and observe how it doesn't make the death sound (only hurt sound) when it dies/catches on fire.

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              • Assignee:
                Unassigned
                Reporter:
                Awesoman3000 Connor Steppie
              • Votes:
                13 Vote for this issue
                Watchers:
                8 Start watching this issue

                Dates

                • Created:
                  Updated:
                  CHK: