Affects Version/s: Minecraft 13w43a, Minecraft 1.7.2, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.6-pre1, Minecraft 1.7.6-pre2, Minecraft 1.7.9, Minecraft 14w25b, Minecraft 1.7.10, Minecraft 14w27b, Minecraft 14w28a, Minecraft 14w30c, Minecraft 14w31a, Minecraft 1.8, Minecraft 1.8.1-pre2, Minecraft 1.8.1-pre3, Minecraft 1.8.3, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w31a, Minecraft 15w36c, Minecraft 15w37a, Minecraft 15w42a, Minecraft 15w43b, Minecraft 15w43c, Minecraft 15w44a, Minecraft 15w46a, Minecraft 1.10, Minecraft 16w41a
Fix Version/s: Minecraft 16w44a
Many player sounds are effected by the Friendly Creatures volume setting, such as
- hitting blocks (with a tool or your fist)
placing blocks footsteps
- throwing eggs, splash potions
- shooting bows
This makes sense from a logical standpoint; players are, technically, friendly animals. However, it doesn't make sense from a practical standpoint. When I'm working on or near my farm and my 200 sheep are driving me insane, I want to turn THEM off, not myself.
And even if it's intentional design — which I hope it isn't — it's still inconsistent. Player sounds like breaking blocks (different from only hitting them), eating food, and taking fall damage are unaffected by the Friendly Creatures volume setting.
Things also discovered to be affected is snowballs, eggs, and arrows launched from a dispensers. Throwing a fishing rod is also affected, but that might belong to the same category as Throwing Projectiles.