-
Bug
-
Resolution: Fixed
-
Minecraft 13w43a, Minecraft 1.7.2, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.6-pre1, Minecraft 1.7.6-pre2, Minecraft 1.7.9, Minecraft 14w25b, Minecraft 1.7.10, Minecraft 14w27b, Minecraft 14w28a, Minecraft 14w30c, Minecraft 14w31a, Minecraft 1.8, Minecraft 1.8.1-pre2, Minecraft 1.8.1-pre3, Minecraft 1.8.3, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w31a, Minecraft 15w36c, Minecraft 15w37a, Minecraft 15w42a, Minecraft 15w43b, Minecraft 15w43c, Minecraft 15w44a, Minecraft 15w46a, Minecraft 1.10, Minecraft 16w41a
-
None
-
Confirmed
Many player sounds are effected by the Friendly Creatures volume setting, such as
- hitting blocks (with a tool or your fist)
placing blocksfootsteps- throwing eggs, splash potions
- shooting bows
This makes sense from a logical standpoint; players are, technically, friendly animals. However, it doesn't make sense from a practical standpoint. When I'm working on or near my farm and my 200 sheep are driving me insane, I want to turn THEM off, not myself.
And even if it's intentional design — which I hope it isn't — it's still inconsistent. Player sounds like breaking blocks (different from only hitting them), eating food, and taking fall damage are unaffected by the Friendly Creatures volume setting.
Things also discovered to be affected is snowballs, eggs, and arrows launched from a dispensers. Throwing a fishing rod is also affected, but that might belong to the same category as Throwing Projectiles.
- is duplicated by
-
MC-37997 Sound bug
- Resolved
-
MC-38253 Bow Issue
- Resolved
-
MC-38587 Block mining sound is placed under the "Friendly Creatures" sound setting
- Resolved
-
MC-40499 Block breaking sound in wrong category
- Resolved
-
MC-41166 Walking sound volume is effected by the "Friendly Creatures" volume slider.
- Resolved
-
MC-42331 Player sounds are afected by Friendly Cratures sounds
- Resolved
-
MC-42332 No block breaking sound when "Friendly Creatures" are muted.
- Resolved
-
MC-44262 Friendly Creatures can be silenced, but so will your footsteps.
- Resolved
-
MC-52475 Mining sound turns off when friendly mob noise is turned off
- Resolved
-
MC-52745 Arrow firing sound is controlled by "friendly creatures" volume slider
- Resolved
-
MC-55512 Sonds Are Messed Up.
- Resolved
-
MC-56443 Redstone lamp, glass panes and glass block placement sound in friendly creatures slider not the blocks slider
- Resolved
-
MC-58006 Splash Potions use Friendly Creatures Sound Option
- Resolved
-
MC-59444 Bow shooting sound bad categorized.
- Resolved
-
MC-63897 Friendly Creatures sound option affects block breaking sounds and bow sound
- Resolved
-
MC-64514 Placing glass-type blocks plays sound while block sounds are off.
- Resolved
-
MC-64687 Gravel Sound controlled by friendly mobs slider
- Resolved
-
MC-66339 Player footsteps are controlled by the Friendly Creatures slider
- Resolved
-
MC-71429 Blocks are friendly creatures?
- Resolved
-
MC-71640 Sound of tilling with a hoe is affected by the Friendly Creatures slider in sound options
- Resolved
-
MC-73811 When you turn your friendly creatures sound down when i place glass i can't hear the place sound
- Resolved
-
MC-73813 When you turn friendly Creatures bar down you can't hear arrows
- Resolved
-
MC-75943 Friendly Creatures slider in music and sounds also controls step sounds.
- Resolved
-
MC-76687 Block breaking sound under Friendly creatures
- Resolved
-
MC-78609 Walking and block hitting sounds changed by "friendly mob" sounds filter.
- Resolved
-
MC-81184 Turning the "Friendly Creatures" toggle off turns the sounds for things like ice and grass off too.
- Resolved
-
MC-90865 Friendly creatures volume slider
- Resolved
- relates to
-
MC-42132 The sounds of minecarts aren't controlled by the correct sound slider
- Reopened