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Bug
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Resolution: Fixed
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Minecraft 13w42b, Minecraft 13w48b, Minecraft 1.7.4, Minecraft 14w02c, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18a, Minecraft 14w25b, Minecraft 14w26c, Minecraft 1.8, Minecraft 1.8.1-pre3, Minecraft 1.8.8, Minecraft 15w36d, Minecraft 1.10.2, Minecraft 16w41a, Minecraft 16w42a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w15a, Minecraft 17w16b, Minecraft 17w17a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 2, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 18w15a, Minecraft 1.13.1, Minecraft 1.14.2, Minecraft 1.14.3 Pre-Release 2, 19w39a, 19w40a
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Confirmed
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Rendering
The bug
These entities/blocks are not rendered behind translucent parts of some entities (later they will be referred as affected entities)
- Translucent blocks (stained glass, slime blocks, ice)
- Block entities (chests, signs, mob heads...)
- All entities that are loaded after the affected entity (usually those that were spawned or have entered the chunk after the affected entity, or are in farther chunks)
Affected entities
Note: in following screenshots all entities are inside one chunk, the order of summoning them (or entering the chunk in case of a player) is
- armor_stand with diamond_helmet
- affected entity
- armor_stand with golden_helmet
Only armor_stand with golden_helmet behind affected entity shows the issue.
Entity (or part of it) | Screenshots | Notes |
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Translucent item (stained glass (pane), slime block, ice block) | block item.png glass pane item.png item in item frame.png | |
Stained glass pane (translucent thin item ) held/worn by entity (player) | glass pane in hands.png glass pane on head.png | Can be seen with players in third person mode |
Outer slime layer | slime.png | |
Enderman neck | enderman.png | |
Charged creeper "armor" | charged creeper.png | Armor of invisible creeper is affected by |
Player name when shifting | nameplate sneaking.png | |
Second layer of player's skin / second layer of player's head worn by other entity | second layer of player.png | See |
- is duplicated by
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MC-34703 Glass gets not rendered through slimes
- Resolved
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MC-36948 Other kinds of mobs don't render through Charged Creeper "armor"/outer slime layer/enderman neck
- Resolved
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MC-41945 Translucent Item render bug behind translucent block
- Resolved
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MC-49353 See through chest
- Resolved
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MC-51521 Signs and Water Invisible behind Stained Glass
- Resolved
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MC-53688 Stained Glass (item) is rendering incorrectley
- Resolved
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MC-53950 Chests, Signs and Mob Heads do not render through semi-transparent entities
- Resolved
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MC-67590 Transparency
- Resolved
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MC-104853 Semi-transparent pixels in the hat texture of a head block the view of other blocks on heads.
- Resolved
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MC-112455 While breaking vines or leaves on Fancy graphics, water around the cracks on the break animation is no longer rendered.
- Resolved
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MC-127056 Creeper's charge does not render in front of other mobs.
- Resolved
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MC-132310 Can see through chests using glass panes
- Resolved
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MC-136664 see through a thrown object
- Resolved
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MC-138039 Enderman Jaw texture
- Resolved
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MC-141146 Glass pane issssues
- Resolved
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MC-154179 Dropped stained glass causes placed stained glass to go invisible when underwater
- Resolved
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MC-154382 Sneaking character's name makes banners see-through
- Resolved
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MC-160301 Glass blocks or panes don't get rendered behind glass item
- Resolved
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MC-160312 Can See through chest if Stained Glass Pane dropped in front of it
- Resolved
- relates to
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MC-9553 Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures
- Resolved
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MC-44244 Lightning causes water, stained glass, entities, and tile entities to disappear
- Resolved
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MC-103462 Some translucent parts of entities are rendered behind translucent blocks, block entities and some entities (depending on loading order)
- Resolved