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Bug
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Resolution: Invalid
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None
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Minecraft 13w39b, Minecraft 13w41b
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System Details --
Details:
Minecraft Version: 13w41b
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 155815968 bytes (148 MB) / 344121344 bytes (328 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 4076 (228256 bytes; 0 MB) allocated, 2891 (161896 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Profiler Position: N/A (disabled)
Vec3 Pool Size: 979 (54824 bytes; 0 MB) allocated, 859 (48104 bytes; 0 MB) used
Player Count: 1 / 8; [kq['Tape_City'/187, l='seed 1 test', x=2576.50, y=80.50, z=4336.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.System Details -- Details: Minecraft Version: 13w41b Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 155815968 bytes (148 MB) / 344121344 bytes (328 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 4076 (228256 bytes; 0 MB) allocated, 2891 (161896 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 Profiler Position: N/A (disabled) Vec3 Pool Size: 979 (54824 bytes; 0 MB) allocated, 859 (48104 bytes; 0 MB) used Player Count: 1 / 8; [kq['Tape_City'/187, l='seed 1 test', x=2576.50, y=80.50, z=4336.50]] Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
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Unconfirmed
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Creative
I started a superflat world in 13w39b and started to build various things. I placed a bed and went to bed at night to set my spawn point. After that I started to notice the used memory started to cycle faster and faster. It does NOT affect mobs, blocks or sky or the fps.
here is a video link showing it along with a closeup on YouTube. (fps in video is low due to bandicam, not bug)