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Bug
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Resolution: Duplicate
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None
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Minecraft 1.6.4
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OS: Windows 7 (ver 6.1, arch x86)
Java: 1.7.0_40 (by Oracle Corporation)
Launcher: 1.2.5 (bootstrap 5)
Minecraft: 1.6.4 (updated Thu Sep 19 09:52:37 MDT 2013)
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Unconfirmed
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 10/5/13 10:12 PM
Description: Registering texture
java.lang.OutOfMemoryError: unable to create new native thread
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bic.a(SourceFile:91)
at bim.a(SourceFile:69)
at beu.a(SourceFile:81)
at beu.a(SourceFile:68)
at beu.l(SourceFile:39)
at beu.<init>(SourceFile:28)
at bex.<init>(SourceFile:39)
at bdi.<init>(SourceFile:29)
at bdc.a(SourceFile:277)
at atv.a(SourceFile:1514)
at atv.a(SourceFile:1464)
at bcw.a(SourceFile:152)
at ep.a(SourceFile:71)
at cn.b(SourceFile:64)
at atv.k(SourceFile:1405)
at atv.S(SourceFile:663)
at atv.d(SourceFile:619)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Stacktrace:
at java.lang.Thread.start0(Native Method)
at java.lang.Thread.start(Unknown Source)
at bic.a(SourceFile:91)
– Resource location being registered –
Details:
Resource location: minecraft:skins/buddha7004
Texture object class: bic
Stacktrace:
at bim.a(SourceFile:69)
at beu.a(SourceFile:81)
at beu.a(SourceFile:68)
at beu.l(SourceFile:39)
at beu.<init>(SourceFile:28)
at bex.<init>(SourceFile:39)
at bdi.<init>(SourceFile:29)
at bdc.a(SourceFile:277)
at atv.a(SourceFile:1514)
at atv.a(SourceFile:1464)
at bcw.a(SourceFile:152)
at ep.a(SourceFile:71)
at cn.b(SourceFile:64)
– Affected level –
Details:
Level name: MpServer
All players: 0 total; []
Chunk stats: MultiplayerChunkCache: 0
Level seed: 0
Level generator: ID 02 - largeBiomes, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 0 total; []
Retry entities: 0 total; []
Server brand: ~ERROR~ NullPointerException: null
Server type: Integrated singleplayer server
Stacktrace:
at bdd.a(SourceFile:284)
at atv.b(SourceFile:1761)
at atv.d(SourceFile:628)
at net.minecraft.client.main.Main.main(SourceFile:101)
– System Details –
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 13258784 bytes (12 MB) / 131649536 bytes (125 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 10816 (605696 bytes; 0 MB) allocated, 10816 (605696 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 16, tcache: 0, allocated: 3, tallocated: 71
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2345, Intel
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- duplicates
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MC-12949 Minecraft ran out of memory: java.lang.OutOfMemoryError
- Resolved