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  1. Minecraft: Java Edition
  2. MC-3259

Long redstone wire does not update/behaves strange in newly loaded chunks

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.4.4, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w01a, Snapshot 13w01b, Snapshot 13w03a, Snapshot 13w04a, Snapshot 13w07a, Snapshot 13w09a, Snapshot 13w09b, Snapshot 13w09c
    • Fix Version/s: Snapshot 13w10b
    • Labels:
    • Confirmation Status:
      Community Consensus
    • Game Mode:
      Survival

      Description

      I have a long redstone wire in one direction (of course with repeaters). For example I have a piston 1000 blocks away and I press a button, so that the piston should do something - it will not do anything, because the chunk, where the piston is, is not loaded, I know this. But when I create the wire (not powered) and then go back an power it, only the wire within the loaded chunks power itself. But if I go along the wire, I will get to a point, where the wire changes from powered to not powered. And this point is exactly the last chunk that was loaded, when I powered the wire. I expected, that the wire updates itself when new chunks are loaded, but it only does, when I change a block beside where the wire changed its power.
      I hope, I could explain it understandable. Please ask, if you have fourther questions.

      See this video for more details: http://www.youtube.com/watch?v=e_MM97ifASw

        Attachments

        1. 2012-11-18_00.29.12.png
          2012-11-18_00.29.12.png
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        2. 2012-11-18_00.31.15.png
          2012-11-18_00.31.15.png
          354 kB
        3. 2012-11-18_00.31.26.png
          2012-11-18_00.31.26.png
          409 kB
        4. 2012-11-18_00.34.31.png
          2012-11-18_00.34.31.png
          392 kB
        5. 2012-11-18_00.34.39.png
          2012-11-18_00.34.39.png
          426 kB

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              • Assignee:
                Unassigned
                Reporter:
                käsekönig Michi K.
              • Votes:
                9 Vote for this issue
                Watchers:
                5 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: