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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: Minecraft 1.6.2, Minecraft 13w38c, Minecraft 1.7.4, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 1.8.1, Minecraft 1.8.3, Minecraft 1.8.4, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 16w35a, Minecraft 18w11a, Minecraft 1.13, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1, Minecraft 1.13.2-pre1, 1.14.4
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Fix Version/s: None
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Environment:Windows 8 64-bit, Java 7.25 32-bit & 64-bit, AMD Radeon
Windows XP 32-bit, Java 7.25 32-bit, NVidia
Debian 9.5, Intel Core i7-7700HQ, Intel Corporation Device 591b
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Confirmation Status:Confirmed
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Game Mode:Survival
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Category:Rendering
What I expect to happen: the fog, once set, should not change depending on the angle of view.
What actually happened: landscape elements are visible when not in the centre of the screen but disappear when in the centre of the screen, without changing anything in the game viewing parametres. See the smaller island (the right one) on the attached screenshots. They all were taken from the same place, -1514 80 3823 on the map with the seed -435130594162764786.
- is duplicated by
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MC-48549 You have better peripheral vision on low render distance
- Resolved
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MC-96519 At edge of render distance, objects become invisible when looking straight at them, but are visible when turning your head away
- Resolved
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MC-100134 Sight is shorter near the cursor
- Resolved
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MC-100559 Looking at Far Away Objects Causes Them to Fade
- Resolved
- relates to
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MC-93243 Render distance fog differs between graphics cards
- Reopened
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MC-31681 Fog and clouds darken when indoors or under trees (<16 Chunk Render Distance)
- Resolved
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MC-1380 The Sky Colors of Dawn and Dusk Change When the Player Turns Their Head
- Resolved