Affects Version/s: Minecraft 13w38c, Minecraft 13w39b, Minecraft 13w41a, Minecraft 13w41b, Minecraft 13w42a, Minecraft 13w42b, Minecraft 13w43a, Minecraft 1.7, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w47e, Minecraft 1.7.9, Minecraft 1.7.10, Minecraft 14w33c, Minecraft 1.8-pre1, Minecraft 1.8, Minecraft 1.8.2, Minecraft 1.8.7, Minecraft 1.8.8, Minecraft 15w32a, Minecraft 1.9, Minecraft 1.10.2, Minecraft 1.11, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w50a, Minecraft 1.14.2
Fix Version/s: None
I was in Survival with cheats on (gamemode 1 at time of crash) and I was teleporting to possible village locations that AMIDST-3.3 had shown on its map of seed #1, default biomes. I was at 4656, 80, 4320 and was trying to teleport to 2576, 80, 4336 and I crashed when Minecraft tried to load the terrain. A 2nd attempt resulted in the same crash. The 3rd time I tried to fly there and when I was near the possible village I saw a savanna plateau just before I crashed. I had seen in another savanna an area where the plateau had gone past the clouds and a floating island way past cloud level but not where it would break the height limit. I don't have a screen shot of the area where I crashed but I have one of the other savanna plateau with the island that went past the clouds
Additionally here is something of value I found in the launcher that's not in the crash reports
Amplified generation with the following seed
MC-32168 Amplified seed 6455076524068966402 method calls.txt includes the method calls for an amplified world with the seed 6455076524068966402 before the crash. Format is:
where BLOCK TICK as ACTION is when the world generation updates a block after it placed it. Therefor the actions after the last BLOCK TICK are the interesting ones.
All updates are immediately during generation (net.minecraft.world.World.immediateBlockTick(BlockPos, IBlockState, Random)), so in general changing this to have them be scheduled might solve this problem.