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  1. Minecraft: Java Edition
  2. MC-30946

Beacon regeneration speed is reduced compared to normal speed

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.6.2, 1.15.2, 20w14a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w08b, 21w11a, 1.17.1, 1.18.1, 22w07a, 1.18.2, 22w13a, 1.19, 1.19.1, 1.19.2, 1.20.2, 24w03b, 1.20.6, 24w19b, 1.21, 1.21.2 Release Candidate 1
    • Confirmed
    • Survival
    • Beacon

      Updated from clamlol

      The bug

      The regeneration on the beacons works at only 5/8 the normal regeneration speed. Beacon regeneration applies every 80 ticks instead of every 50, so the reduction in healing rate compared to a potion is 37.5%.

      How to reproduce

      To test, run the following commands:

      /gamerule naturalRegeneration false
      /gamerule commandBlockOutput false
      /scoreboard objectives add health health
      /scoreboard objectives add prev_health dummy
      /scoreboard objectives add time minecraft.custom:minecraft.play_time
      /scoreboard objectives add time_since_healed dummy
      /scoreboard objectives setdisplay sidebar time_since_healed

      And then set up command block chain with the following commands (in order, with the first block being a repeating block, and all three blocks being unconditional and always active):

      execute as @p if score @s prev_health < @s health run scoreboard players operation @s time_since_healed = @s time
      execute as @p if score @s prev_health < @s health run scoreboard players set @s time 0
      scoreboard players operation @p prev_health = @p health
      

      And then run the following to damage yourself:

      /teleport @s ~ ~20 ~ 

            Unassigned Unassigned
            Dallas Trevor Gentry
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              Created:
              Updated:
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