Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.4.2
    • Fix Version/s: Minecraft 14w29b
    • Environment:

      Ubuntu 12.10, Java 1.7.0_09

    • Confirmation Status:
      Unconfirmed
    • Game Mode:
      Survival

      Description

      I looked in the source code for witches as I was making a mod and discovered that the witches used the motionX/motionZ of the entity they are attacking to throw potions where the entity will be, and not where it is.

      However, upon testing their aim in-game while moving sideways, I found their potions would never hit me. Upon further testing (printing the motionX/motionZ out when throwing a potion), I found that when the witch checks for motionX/motionZ, it is 0 most of the time, even when the target (the player in this case) is moving sideways.

      In other words, witches ain't throwin' nothing.

        Attachments

          Issue Links

            Activity

              People

              • Assignee:
                Unassigned
                Reporter:
                mns2 John Locke
              • Votes:
                4 Vote for this issue
                Watchers:
                3 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved: