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Bug
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Resolution: Fixed
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Minecraft 1.4.2
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Ubuntu 12.10, Java 1.7.0_09
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Unconfirmed
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Survival
I looked in the source code for witches as I was making a mod and discovered that the witches used the motionX/motionZ of the entity they are attacking to throw potions where the entity will be, and not where it is.
However, upon testing their aim in-game while moving sideways, I found their potions would never hit me. Upon further testing (printing the motionX/motionZ out when throwing a potion), I found that when the witch checks for motionX/motionZ, it is 0 most of the time, even when the target (the player in this case) is moving sideways.
In other words, witches ain't throwin' nothing.
- is duplicated by
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MC-3127 I must say I got dissappointed with the skeleton's aiming.
- Resolved