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Bug
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Resolution: Duplicate
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None
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1.21.4
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None
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Unconfirmed
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(Unassigned)
When you tick freeze a world it'll unfreeze when you quit and rejoin it.
This isn't ideal as you may have frozen the world due to working on something that'll break as soon as the world starts ticking.
Reproduction steps
- do /tick freeze
- leave the world and rejoin it
Observed results
- the world gets unfrozen when you rejoin it
Expeced results
- the world would remain frozen
- duplicates
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MC-266074 Tick rate/freeze isn't saved when rejoining world
- Resolved