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  1. Minecraft: Java Edition
  2. MC-278600

Update impacts "/ride" command.

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.21.3
    • None
    • Unconfirmed
    • (Unassigned)

      Multiple projects I was working on used a quirk of the /ride command. Previously, entities that were teleported would remain riding other entities. This was very beneficial as I could use this to change an entity's rotation, while keeping it "glued" to another entity. This bypassed the need to constantly teleport an entity to another.

      Once I updated to 1.23.3, so I could play with my baby cousins, several special-effects I created broke. Reverting to 1.23.1 allowed me to fix these.

       

      Possible fix:

      Can this behavior be altered by a gamerule in the future? I understand this change was made for accessibility, and likely won't be reverted. A gamerule toggle would benefit everyone.

       

      Attachments: the two GIFs demonstrate how I've been using this feature.

        1. EndlessHall2.gif
          5.31 MB
        2. Polt.gif
          1.14 MB

            Unassigned Unassigned
            hyperluigi7 hyperluigi7
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              Created:
              Updated:
              Resolved: