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Bug
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Resolution: Duplicate
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None
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1.21.3
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None
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Unconfirmed
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(Unassigned)
When chasing a walking player, baby zombies are, despite having a faster movement speed, unable to catch up or attack. When they get close, they stop for a moment before they are near enough to attack, and then they resume chasing. Previous reports of this bug are marked as Resolved even though it persists.
How to reproduce: Summon a baby zombie and go into survival mode, then start walking away from it.
- duplicates
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MC-198068 Some entities randomly stop attacking or fleeing during pathfinding
- Reopened