-
Bug
-
Resolution: Unresolved
-
None
-
24w44a, 1.21.3, 24w45a, 24w46a, 1.21.4 Pre-Release 1, 1.21.4 Pre-Release 2, 1.21.4 Pre-Release 3, 1.21.4 Release Candidate 1, 1.21.4 Release Candidate 3, 1.21.4
-
Confirmed
-
Entities, Rendering
-
Important
-
Platform
The Bug
The animation of boats in bubble columns becomes progressively worse when the Time value in the level.dat file exceeds a certain number (approximately 16,777,216). Past this point, the animation becomes laggier and eventually does not work.
Steps to Reproduce
- Use a world that has been played in for around 9.7 days in real-time, or use this world: MC-277865.zip
- Use/build the structure in the world (screenshot attached), and place a boat on the soul sand.
- Observe the animation of the boat.
Observed Results
The animation of the boat appears jittery.
Expected Results
The animation of the boat would not appear glitchy.
Additional Notes
Relates to:
- relates to
-
MC-63720 Banners don't move in wind when over certain "Time" value of the level.dat
- Resolved
-
MC-165595 Guardian beam does not render when over a certain "Time" in level.dat
- Resolved
-
MC-273758 Ominous item spawner's animation breaks if the level.dat "Time" value is over a certain number
- Resolved
-
MC-1279 Slow (Choppy) Rotating Beacon Block
- Resolved