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Bug
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Resolution: Works As Intended
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None
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1.21.2 Release Candidate 1, 1.21.2 Release Candidate 2, 1.21.2
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None
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Community Consensus
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Commands, Entities
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Normal
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Expansion A
Steps to Reproduce:
- Summon a creaking that the "follow_range" is 100.
/execute summon minecraft:creaking run attribute @s minecraft:follow_range base set 100
- Far away from the creaking about 50 blocks.
- Change your gamemode to survival or adventure and turn your back to the creaking.
Observed Results:
The creaking is idle instead of chase you.
Expected Results:
The creaking chase your and you can freeze it by looking at it.
There is a video in a Chinese Netdisk(The code is 0000):https://pan.baidu.com/s/1yLaTUURdmPXmia6UJAWnxQ?pwd=0000
You can see the creaking doesn't chase me, even if I don't look at it, when I close it, it will be freeze and attack me after I turn back. This issue doesn't happen to silverfish, it will chase me from a long distance.