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Bug
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Resolution: Unresolved
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None
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1.21.1, 1.21.2 Pre-Release 3
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None
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Community Consensus
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Text, UI
The bug
The graphic displayed over the old price when a villager's price has changed is the same length regardless of whether it has one or two digits, meaning it's either awkwardly too long for a single digit and not quite long enough for double digits.
How to fix
Either the texture should scale dynamically using the new nine_slice system, or separate texture files should exist for one digit and two digit prices.