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Bug
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Resolution: Duplicate
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None
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1.21.2 Pre-Release 3
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None
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Unconfirmed
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(Unassigned)
When summoning a wind charge and using /data to apply motion to it, there is a significant visual stutter before it appears to begin moving
Example commands:
summon wind_charge ~ ~1.6 ~ {Tags:["projectile"]}
data modify entity @e[type=minecraft:wind_charge,tag=projectile,limit=1] Motion set value [0.0, 0.0, 1.0]
tag @e[tag=projectile] remove projectile
Running these commands produces a wind charge that appears to hang in place for around a second when summoned before it snaps to the correct position and continues moving.
- duplicates
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MC-139548 Projectiles are rendered incorrectly if their Motion tag was recently changed
- Reopened