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Bug
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Resolution: Invalid
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None
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1.21.2 Pre-Release 3
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None
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Unconfirmed
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(Unassigned)
In version 1.21.2 pre-2, you fixed MC-54532, but there's an issue: sneaking while landing on Slime Blocks shouldn't instantly stop the player completely without any harm. You see, since the characteristic of Slime Blocks is to bounce players up to prevent fall damage, when players choose to sneak while landing on them, it may implies they don't want to use this feature. In that case, wouldn't it be better to impose fall damage as a reasonable 'penalty mechanism'?