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Bug
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Resolution: Fixed
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1.21.2 Pre-Release 1
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None
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Confirmed
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Networking
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Important
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Platform
Players playing on a server with player idle timeout enabled are not kicked when they do not move / do not perform any action.
The last action time used for the idle timeout seems to be reset by move packets, which are sent by the client every 20 ticks, even if it doesn't move.
To reproduce
- Set the idle timeout to 1 minute using /setidletimeout 1
- Do nothing for more than a minute
- Do not get kicked
Likely related to MC-265693