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Bug
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Resolution: Duplicate
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None
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1.21.1
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None
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Latest release, Java version 1.21.1
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Unconfirmed
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(Unassigned)
(first time reporting a bug sorry if it is a little confusing)
I noticed when you use an elytra and you try to jump and use a firework to propel yourself, if your character hits the ground before actually using the full duration of the boost from the rocket. it is "stored" until you use the elytra again.
- duplicates
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MC-111602 Firework boost remains after landing
- Resolved