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  1. Minecraft: Java Edition
  2. MC-276868

Recent Witch loot changes regarding redstone

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.21.1
    • None
    • Unconfirmed
    • (Unassigned)

      It's not a bug?

       

      But please.

       

      Re-evaluate the newly implemented loot table for Witches.

       

      I afk'd at my only semi-decent witch farm in Java edition 1.21.1 (newly built) that i constructed myself without following a guide and based off of a really old schematic (I guess they haven't changed much) using tripwire hooks, string and a trapdoor-water-flushing-system. For only about 3-4 hours.

      But if you look at the sample in my screenshots you can see that, in all honesty, regardless of how useful the items are, the amount of redstone drop is insanely over-powered and i think should be re-evaluated for a bit more balance. ie. better than it used to be, but not as (insane) as it has become since the last update.

       

      For a bit of context i play singleplayer, not multiplayer. don't know if it makes a difference. but i could certainly do without an overflow of items and would much rather set-up an afk here for longer to gather it all (or trade with villager's if it's too slow). But it kind of ruins it in my opinion.

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            Unassigned Unassigned
            nillintent nillintent
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              Created:
              Updated:
              Resolved: