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Bug
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Resolution: Fixed
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24w34a
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None
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Confirmed
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Items
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Normal
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1287088
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Expansion B
The new "use_cooldown" component currently triggers when letting go of right-click after holding or clicking right-click on an item. However, this causes a scenario where Chorus Fruit receives a cooldown even if not fully consumed.
Quote from kingbdogz:
"I would say the best solution to this is use_cooldown having a field for requiring stack decrease or completion of use"
https://discord.com/channels/154777837382008833/593812273164976166/1275884581165334671 (Minecraft Commands Discord Server)
Note:
Currently, the cooldown is not applied if you hold right-click and swap away from the item. So if the behaviour is given an optional toggle, this is probably something that should be changed.
- relates to
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MCPE-37417 Chorus fruit has the cooldown animation before consumption
- Open
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MC-275882 Fishing rod item with a use_cooldown component goes on cooldown before one total usage is completed
- Resolved