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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.5.2, Minecraft 1.6.2
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows, java 64 bit
    • Confirmation Status:
      Unconfirmed

      Description

      When you shoot an arrow at a wooden/iron door (Trapdoors are not affected by this) then open or close to door the arrow will float where the door was, as if the door was still there. Regardless of the game mode of the player the arrow will float. I feel as if it should drop as if it were on a block that was moved by a piston or broken by a player. Oddly enough, this only happens when the arrow are shot on the top half of the door. The arrows shot on the bottom half of the door fall, just like I thought they would. These same rules apply when arrows are shot from dispensers.

        Attachments

        1. 2013-07-30_19.15.16.png
          2013-07-30_19.15.16.png
          388 kB
        2. 2013-07-30_19.15.24.png
          2013-07-30_19.15.24.png
          342 kB
        3. 2013-07-30_19.27.24.png
          2013-07-30_19.27.24.png
          582 kB
        4. 2013-07-30_19.27.29.png
          2013-07-30_19.27.29.png
          498 kB

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              Assignee:
              Unassigned Unassigned
              Reporter:
              TehNozzle Kevin Townsley
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                Dates

                Created:
                Updated:
                Resolved: