The open bundle textures (textures/item/bundle_open_back.png, textures/item/bundle_open_front.png, textures/items/bundle_open.png - Bedrock only)
use a 'newer' duller palette (which was also used for the closed bundle in Minecraft: Bedrock Edition until 1.21.40.23, included in the showcase image), while the closed bundle texture (textures/item/bundle.png) uses the 'older' darker color palette.
This creates an inconsistency across item textures.
Either the darker/'older' bundle color palette should be used on the open_front/back textures, or the duller/'newer' bundle color palette should be retro-actively added to the closed bundle texture.
Screenshot:
- relates to
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MC-248611 Minecraft uses two different color palettes for leather
- Open
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MC-262419 Minecraft uses two different color palettes for iron
- Open
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MC-264125 All hanging signs' item textures have incorrect chain color palette
- Open
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MC-268647 Minecraft uses two different color palettes between golden armor/tools, and other gold-based textures
- Open
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MC-275331 The texture of bundle doesn't match Bedrock Edition
- Resolved