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Bug
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Resolution: Unresolved
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None
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1.21
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None
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Community Consensus
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Textures and models
Lapis, diamond, and iron ore textures don't match the textures of other ores, which clearly use the stone texture as a base. This discrepancy can easily be seen by looking at the top-left corner of the ore textures. The stone texture has four pixels colored 8f8f8f in a row, but the lapis, iron, and diamond textures each only have one. Another thing I observed while trying to "fix" the discrepant texture is that upon changing the border of the diamond ore texture to a border taken from the stone texture, they are extremely similar, with several pixels, primarily colored 7f7f7f, shifted anticlockwise (ignoring other, mostly darker, pixels). This can be easily observed by rapidly changing between the original and "fixed" textures. I included both of them in the attachments. I have no idea why or how this happened, but these ores clearly used the stone texture as a base at some point.