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Bug
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Resolution: Unresolved
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None
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1.21
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None
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Community Consensus
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Game Events
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Low
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Gameplay
Problem
When an arrow shot by a disconnected player hits a block, sculk sensors do not detect it as a vibration originating from a player, and thus do not trigger nearby shriekers
It only works if the player is connected (can disconnect and reconnect too). This has been tested both in singleplayer using the Carpet mod and on a vanilla multiplayer server
Observed behavior
- A player shoots an arrow into a block
- The player disconnects
- The arrow is moved (by another player or a redstone contraption, or simply lands)
- Sculk sensors are activated, but not shriekers
Expected behavior
Shriekers should be triggered, as the arrow was originally shot by a player