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Bug
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Resolution: Invalid
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None
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1.21
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None
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Unconfirmed
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(Unassigned)
Summary:
The 'Particle' tag for area effect clouds, which when set to something in a command should change the particle that is emitted from the area effect cloud, does not change anything and the particle is always the default "effect" particle. The bug seems to affect versions 1.20.5, 1.20.6 and 1.21, but not 1.20.4 and earlier, meaning the bug appeared during one of the 1.20.5 snapshots.
How to reproduce:{}{}{}
In a world with cheats enabled, use the following command ("smoke" can be replaced by any other particle name, and the numbers for the radius and duration do not matter): /summon area_effect_cloud ~ ~ ~ {Particle:smoke,Radius:1,Duration:100}
Observed results:
No matter the particle chosen, the particle that will appear will be the default "effect" particle instead of the one chosen in the command.
Expected results:
The particle emitted by the area effect cloud should be the same as the one chosen in the command. In this case, the particles should be "smoke" particles.