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Bug
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Resolution: Duplicate
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None
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1.21
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None
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Operating System:Windows 10
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Unconfirmed
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(Unassigned)
In LAN games, even if the host exits the game and confirms that the LAN server is down, the LAN game member on the death screen still stays on the death screen and will not be disconnected until after clicking "Respawn" button.Also, when the console re-opens the LAN game with the same save, the player will still see the death menu when they rejoin the server.
Steps to reproduce:
1.Player A enter a single-player game
2.Player A open single-player to LAN
3.Player B, who is on the same LAN as Player A, joins the LAN server
4.Killing Player B with the /kill command (or any other means) will put Player B on the death screen, without clicking the "Respawn" button.
5.Player A (the host of the LAN game) exits the game (so the LAN game is shut down)
Expect to see:
Player B exits the death screen and is redirected to the "Server Disconnected" screen.
Actually seen:
Player B is still stuck on the death screen, and the chat bar says "(Player A's name) exited the game".
If Player B clicks the "respawn" button, he will be immediately redirected to the "Server Disconnected" page.
In addition, Player A re-opens the LAN game with the same map, and Player B remains on the death page after entering (can exit).
The version of the vulnerability that exists (actually tested):Minecraft 1.21,1.20.2,1.19.3,1.18 and so on.
I test it by myself.
- duplicates
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MC-239812 Dead players in LAN environments remain in the world when the host leaves
- Resolved