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Bug
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Resolution: Fixed
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1.21 Pre-Release 2
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None
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Confirmed
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Combat
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Very Important
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1246908
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Expansion B
Maces will incorrectly cause damage to the player when jumping after hitting an entity with them from ~4 blocks away from the ground.
Steps to reproduce:
- Build a pillar
- Spawn a mob next to it
- Jump off from the pillar and hit the mob about 4 blocks away from the ground
- Keep jumping once you hit the ground
Observed result:
You take damage every jump you do 3-4 times
Expected result:
You don't take damage while jumping after landing.
- is duplicated by
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MC-272915 Using Mace + Wind Charge doesnt cancel the fall damage.
- Resolved