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Bug
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Resolution: Fixed
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1.21 Pre-Release 1, 1.21 Pre-Release 2
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None
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Windows 11
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Community Consensus
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(Unassigned)
When you open a world, entities can sometimes face the wrong direction
- relates to
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MC-88181 Entity NBT isn't always synchronized with clients immediately, rendering the entity incorrect for a brief moment
- Open
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MC-72774 Entities render incorrectly on the first frame after being summoned
- Reopened
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MC-272577 Summoning any entity with rotation causes it to be rotated incorrectly
- Resolved
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MC-93533 Armor stands face wrong direction for an instant after being placed
- Reopened