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  1. Minecraft: Java Edition
  2. MC-272657

The Motion NBT data turns into 0, 0, 0 when a entity walks direction south or east.

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.21 Pre-Release 1
    • None
    • Windows 10
    • Community Consensus
    • Commands
    • Important
    • Platform

      I used commands to visualize it:

      Repeating Commandblocks:

      execute as @n[type=pig,nbt={Motion:[0.0,0.0,0.0]}] run say standing

      execute as @n[type=pig,nbt=!{Motion:[0.0,0.0,0.0]}] run say moving

      This Bug only effects entities facing into the south and the east towards the positive coords.

      So {Motion:[1.0,0.0,0.0]} and {Motion:[0.0,0.0,1.0]} turn into {Motion:[0.0,0.0,0.0]}.

            Unassigned Unassigned
            qnoss qnoss
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              Created:
              Updated:
              Resolved:
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