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  1. Minecraft: Java Edition
  2. MC-272225

Trial Spawner ominous activation and spawn item sounds use wrong category

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.6, 24w20a, 1.21 Pre-Release 2, 1.21, 1.21.2 Pre-Release 3, 1.21.4 Pre-Release 1
    • Confirmed
    • Accessibility, Sound
    • Low
    • 1269250
    • Expansion B

      The sound events block.trial_spawner.ominous_activate and block.trial_spawner.about_to_spawn_item use the Friendly Creatures category when played in-game instead of Blocks.

      Video example: https://youtu.be/IinfkgHHIfU

      To Reproduce

      1. Open a world in 1.21 pre2 in Creative Mode.
      2. Set the Blocks volume slider to 0.
      3. Place a Trial Spawner.
      4. Notice the placement is silent.
      5. Drink an Ominous Bottle.
      6. Switch to Survival Mode and walk near the Trial Spawner.
      7. Notice the activation sound is not silent, despite coming from a block.
      8. Wait for mobs to spawn.
      9. Notice the mob spawning sounds are silent.
      10. Wait for an item to spawn.
      11. Notice the warning sound (about_to_spawn_item) is not silent, but the sounds of item spawning are silent.

      Expected Result

      The ominous activation and about to spawn item sounds are in the same category as all other Trial Spawner sounds.

      Observed Result

      The ominous activation and about to spawn item sounds are the only sounds in the Friendly Creatures category for Trial Spawners.

            Unassigned Unassigned
            AgentMindStorm2 AgentMindStorm2
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              Created:
              Updated:
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