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Bug
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Resolution: Works As Intended
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None
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1.20.6, 24w19b, 24w20a
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None
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Confirmed
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(Unassigned)
When mending multiple armor pieces simultaniously (by wearing all four pieces), mending fails to correctly prioritize the lowest durability piece, and instead selects which item is repaired randomly for each experience orb collected.
This causes armor mending in PvP (using bottle o' enchanting) to be luck-based if the user does not intentionally take off the pieces of armor that have less durability damage.