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Bug
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Resolution: Awaiting Response
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None
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24w18a
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None
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System: Windows 11 23H2
Java version: OpenJDK 21.0.3
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Unconfirmed
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Enchantments, Sound
Expected behavior:
Sound effect defined in "play_sound" effect of "tick" condition of an enchantment should be played.
Observed behavior:
For vanilla enchantment, "minecraft:particle.soul_escape" is not played when walking/sprinting on "#minecraft:soul_speed_blocks".
Note:
I checked the vanilla enchantment JSON files. It seems that only soul speed and channeling uses "play_sound" effect in their definitions. The channeling is under "hit_block" and "post_attack" conditions and this works fine. The soul speed is under "tick" condition and it's not working.
Video: