Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-271334

The twelve rods of a blaze cannot be independently retextured

XMLWordPrintable

    • Community Consensus
    • Resource Packs, Textures and models

      (Issue first appeared in Beta 1.9 Pre-release 1, when the blaze and it's texture were first added)
      The 12 rods of a blaze cannot be independently retextured, resulting in them always looking the same. This is limiting to a player's creativity and ability to modify the entity's texture.

      Steps to Reproduce:

      1. Download and apply the provided resource pack:
        Blaze.zip
      2. Spawn a blaze
      3. (Optional) Disable particles

      Observed Behavior:

      All twelve of the blaze's rods will look entirely red, despite the player seemingly only modifying one rod in the UV map.

      Expected Result:

      Only one of the blaze's rods would be altered, since that is what the player intended to change. The current behavior is unexpected and not resource pack friendly.

      Screenshots/Videos:

        1. image-2024-05-02-23-54-26-181.png
          image-2024-05-02-23-54-26-181.png
          1.68 MB
        2. image-2024-05-02-23-54-07-146.png
          image-2024-05-02-23-54-07-146.png
          1.68 MB
        3. Blaze.zip
          1 kB
        4. 2024-05-01_17.54.49.png
          2024-05-01_17.54.49.png
          629 kB

            Unassigned Unassigned
            Jingy [Helper] Jiingy
            Votes:
            1 Vote for this issue
            Watchers:
            1 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: