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  1. Minecraft: Java Edition
  2. MC-270991

Mipmapping works strangely for solid-rendered blocks with non-black 0-opacity pixels

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 1.20.4, 1.20.5 Release Candidate 2
    • None
    • Confirmed
    • (Unassigned)

      The bug

      If a block that does not support transparent pixels whatsoever is assigned a texture with pixels that are not black but have 0 opacity, the mipmapped version of that texture will set all of those pixels to black.

      How to reproduce

      1. Download and apply the attached resource pack
      2. Create the following superflat world:
        minecraft:bedrock,2*minecraft:dirt,minecraft:coarse_dirt;minecraft:plains

      Expected results

      The ground would be solid white everywhere.

      Actual results

      It becomes pure black when distant enough from the player.

            Unassigned Unassigned
            Awesoman3000 Connor Steppie
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              Created:
              Updated:
              Resolved:
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