This may stem from MC-226243, but when the data of a goat is modified (excluding modifying rotation), it rotates clockwise about its y axis. Here is the summon command I used:
How to reproduce
- Summon a goat
/summon minecraft:goat ~ ~1.5 ~ {NoAI:1b,Silent:1b,PersistenceRequired:1b,Invulnerable:1b,OnGround:1b,Rotation:[90f]}
- Use data merge to change a tag
/data merge entity [UUID] {Tags:["tag1"]}
/data merge entity [UUID] {Tags:["tag2"]}
/data merge entity [UUID] {Tags:["tag3"]}
- Observe how the rotation changes, even though it shouldn't. This can be done more easily through using hitboxes via F3+B.
- relates to
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MC-226243 Summoned goats are not properly rotated
- Open