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Bug
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Resolution: Works As Intended
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None
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1.20.5 Pre-Release 1
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None
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Confirmed
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(Unassigned)
Summary:
When players respawn either by dying or leaving the end through an end portal, they spawn at a random location if the gamerule spawnRadius is higher than 0 and they do not have a spawn point. Non-player entities always respawn at the same X and Z coordinates regardless of spawnRadius gamerule. This may be intended.
Steps to reproduce:
- Create a new world
- Enter the end
/setblock 100 90 0 minecraft:end_portal
/forceload add ~ ~ ~ ~
- Go back to the overworld
- Spawn a creeper
- Run the following command multiple times:
/execute in minecraft:the_end run tp @e[type=minecraft:creeper] 100 90 0
Observed results:
The creeper always respawns at the same position.
Expected results:
The creeper should respawn at a random random position, since the gamerule spawnRadius is set to 10.