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Bug
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Resolution: Unresolved
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None
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1.20.4, 24w14a
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None
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Confirmed
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(Unassigned)
Similar to MC-55764 but not considered a duplicate. When mounting a boat, your facing direction shifts to align with the front of the boat. This only alters your horizontal rotation, consistent with expected behavior. However, when mounting a horse, donkey, mule, zombie horse, skeleton horse, llama, or camel, your vertical rotation also changes to match that of the entity, leading to inconsistency.
Steps to reproduce
/summon horse ~ ~ ~ {NoAI:1b,Tame:1b,Rotation:[0F,-90F]}
- Mount the horse
/summon minecraft:donkey ~ ~ ~ {NoAI:1b,Tame:1b,Rotation:[0F,-90F]}
- Mount the donkey
/summon minecraft:mule ~ ~ ~ {NoAI:1b,Tame:1b,Rotation:[0F,-90F]}
- Mount the mule
/summon minecraft:zombie_horse ~ ~ ~ {NoAI:1b,Tame:1b,Rotation:[0F,-90F]}
- Mount the zombie horse
/summon minecraft:skeleton_horse ~ ~ ~ {NoAI:1b,Tame:1b,Rotation:[0F,-90F]}
- Mount the skeleton horse
/summon minecraft:llama ~ ~ ~ {NoAI:1b,Tame:1b,Rotation:[0F,-90F]}
- Mount the llama
/summon minecraft:camel ~ ~ ~ {NoAI:1b,Rotation:[0F,-90F]}
- Mount the camel
/summon minecraft:boat ~ ~ ~ {Rotation:[0F,-90F]}
- Mount the boat
Observed: When mounting the listed rideable mobs, you face straight up, matching the rotation of the mob. However, when mounting a boat, your vertical rotation remains unaltered.
Expected: When mounting the listed rideable mobs, your vertical rotation should remain unchanged.
- relates to
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MC-270550 When using the /ride command to mount boats, your rotation changes, which differs from mounting mobs using the /ride command
- Open