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Bug
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Resolution: Invalid
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None
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1.20.4, 24w14a, 1.20.5 Pre-Release 1, 1.20.5, 1.20.6 Release Candidate 1, 1.20.6, 24w18a, 24w20a, 1.21 Pre-Release 1, 1.21 Release Candidate 1, 1.21
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Confirmed
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Parity
The animation when you prepare a trident throw (the trident charging animation) does not match how it appears on Bedrock Edition. This is a parity issue, the animation on Bedrock slowly rises the trident up to indicate a gradual charge, while on Java there is no wind-up animation at all, making it impossible to see when a trident is charged from 3rd person (this issue is most apparent when trying to see when an opponent's trident is charged in PvP).
See the attached files to view how Bedrock indicates the gradual charge of the trident throw while Java does not.