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  1. Minecraft: Java Edition
  2. MC-270470

Entities shown inside GUI screens render entirely behind hitbox lines

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    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.20.4, 24w14a, 1.20.5 Pre-Release 2, 1.20.5 Pre-Release 3, 1.20.5 Release Candidate 1, 1.20.5, 1.20.6, 24w18a, 1.21
    • Confirmed
    • Rendering

      Entities displayed inside a GUI screen all render entirely behind their hitboxes, instead of inside them making it more difficult to make out the entity properly. This affects entities such as; horses, llamas, camels, armor stands inside a cartography table, and the player. This behavior also did not exist in previous versions, though the exact version where this behavior started is unknown.

      Steps to Reproduce:

      1. Enable hitboxes using F3 + B
      2. Do one of the following:
        1. Open a cartography table GUI
        2. Ride a horse, camel, or llama, and open it's inventory
        3. Open the player's inventory

      Observed Behavior:

      All the entities will render as expected, but all their hitboxes will be rendered over the entity models.

      Here are examples:

      Expected Behavior:

      The hitbox lines would not be visible when they are positioned behind the entity. This behavior is expected because entity hitboxes function this way in normal gameplay, as shown:

      Screenshots/Videos:

      Comparison between current behavior, and a (poorly) edited version of how it should look:

      Notes:

      Related to MC-270355 MC-192839 MC-263912 MC-222559

        1. PlayerModelHitbox.gif
          103 kB
          [Helper] Jiingy
        2. Screenshot 2024-04-06 192748.png
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          [Helper] Jiingy
        3. Screenshot 2024-04-06 192812.png
          5 kB
          [Helper] Jiingy
        4. Screenshot 2024-04-06 192846.png
          5 kB
          [Helper] Jiingy
        5. Screenshot 2024-04-06 193031.png
          96 kB
          [Helper] Jiingy

            Unassigned Unassigned
            Jingy [Helper] Jiingy
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              Created:
              Updated:
              Resolved:
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