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  1. Minecraft: Java Edition
  2. MC-270449

The "damage" command shows an error in the death message

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    • Unconfirmed
    • (Unassigned)

      Using the command "damage" and specifying the damage type "player_attack", the message is displayed incorrectly after the player dies. Something like "%1$s"

      How to reproduce:

      Enter the command ** 

      /damage <playername> 1000 minecraft:player_attack

       

      Expected Effect:

      The player dies, and the correct death message is displayed, such as "xxx died". I think these characters are placeholders and are used to format the text. The source of the damage is not specified, so it is not displayed correctly.

        1. 屏幕截图 2024-04-06 190552.png
          1.19 MB
          Karla Tarkuros
        2. 屏幕截图 2024-04-06 190728.png
          1.32 MB
          Karla Tarkuros
        3. 屏幕截图 2024-04-06 190634.png
          1.99 MB
          Karla Tarkuros
        4. 屏幕截图 2024-04-06 190706.png
          1.99 MB
          Karla Tarkuros

            Unassigned Unassigned
            BoxyEndymion Karla Tarkuros
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              Created:
              Updated:
              Resolved: