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  1. Minecraft: Java Edition
  2. MC-270449

The "damage" command shows an error in the death message

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    • Unconfirmed
    • (Unassigned)

      Using the command "damage" and specifying the damage type "player_attack", the message is displayed incorrectly after the player dies. Something like "%1$s"

      How to reproduce:

      Enter the command ** 

      /damage <playername> 1000 minecraft:player_attack

       

      Expected Effect:

      The player dies, and the correct death message is displayed, such as "xxx died". I think these characters are placeholders and are used to format the text. The source of the damage is not specified, so it is not displayed correctly.

            Unassigned Unassigned
            BoxyEndymion Karla Tarkuros
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              Created:
              Updated:
              Resolved: